New runic sequencer removing existing non-prohibited buffs

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Sombricimos
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Joined: Sat Jun 06, 2020 2:41 pm

New runic sequencer removing existing non-prohibited buffs

Post by Sombricimos »

Description of Bug Experienced:
Using a sequencer, in my case the lesser druidic one (Natural reagent), will remove existing buffs such as Greater Magic fang (Only tested with this one so far but I suspect it will remove Awaken as well).
BUT it is not true the other way around. Applying a sequencer buffs AND then non-prohibited buffs works fine.

And so the question must be asked... Which of the two behavior is the intended one? As in, are you supposed to be able to use Greater Magic Fang in addition to sequencers, or not?


Steps to reproduce the Bug:
- Have an animal companion out
- Cast Greater Magic fang on yourself, applying a buff to your animal compagnion
- Use a sequencer on your summon
- Observe animal companion's stat sheet

Expected Result:
I don't know what should be happening, but either way, something is not working as intended

Actual Result:
If using Greater Magic fang first, sequencer in second -> it gets removed, and the sequencer buffs are applied
If using sequencer fist and Greater Magic fang in second -> Buffs are applied with no effect on the others

Screenshot(s)
Too lazy

Additional Information/Notes
None
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Sincra
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Re: New runic sequencer removing existing non-prohibited buffs

Post by Sincra »

I'll be fixing this
Irongron wrote:I've literally never used -guard on anyone.
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Sincra
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Re: New runic sequencer removing existing non-prohibited buffs

Post by Sincra »

As per recent announcement, should be fixed now (or soon if not live yet)
Irongron wrote:I've literally never used -guard on anyone.
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