Sun blindness on the PGCC

Feedback relating to the other areas of Arelith, also includes old topics.


Moderators: Active Admins, Forum Moderators, Active DMs

Post Reply
Eyeliner
Posts: 554
Joined: Wed May 12, 2021 12:27 am

Sun blindness on the PGCC

Post by Eyeliner »

Would it be possibly to remove daylight from the PGCC playground so we can test light sensitive races there?
User avatar
Tarkus the dog
Posts: 1046
Joined: Mon Jan 25, 2016 4:12 am

Re: Sun blindness on the PGCC

Post by Tarkus the dog »

:thumbsup:
User avatar
Amateur Hour
Posts: 560
Joined: Wed Dec 02, 2020 1:50 am

Re: Sun blindness on the PGCC

Post by Amateur Hour »

Alternatively, would it be possible to make an area always-indoors and another area always-sunny? Because I could see some people wanting to test how their builds are affected by light sensitivity.

Rolled: Solveigh Arnimayne, "Anna Locksley"
Shelved: Maethiel Tyireale'ala, Lalaith Durothil
Current: Ynge Redbeard, ???

Eyeliner
Posts: 554
Joined: Wed May 12, 2021 12:27 am

Re: Sun blindness on the PGCC

Post by Eyeliner »

Amateur Hour wrote: Wed Oct 26, 2022 2:02 pm Alternatively, would it be possible to make an area always-indoors and another area always-sunny? Because I could see some people wanting to test how their builds are affected by light sensitivity.
A switch on the playground options board would be ideal. Currently though if you don't want to play blind and you're on a light sensitive race you are out of luck, so (just speaking for myself) I'd rather see no sunlight in that area at all to make it viable for drow etc.
Post Reply