All of the new head and helmet opens are amazing, but a fun side effect is floating eyeglow far off from the eyes or even face. This goes for all types of glow to eyes, from see invis and warlock, monks and Predator.
I'd like to request some type of option to adjust the eyeglow, via the rest menu or something. Perhaps similar to the -move_fixture command so we can have them fit our faces better.
Adjust Eyeglow
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Re: Adjust Eyeglow
The problem cannot be fixed dynamically as you intend but can indeed be fixed on the back end. It just needs some time and effort from myself or another modeller. Approved.
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