Pickpocket Used On Monsters Should Move The Player
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Pickpocket Used On Monsters Should Move The Player
Can we make it so that using pickpocket on a monster as the player will move the player within range of the target rather than just saying "you can't reach", it is hard to navigate up close enough to some monsters without accidentally attacking them when pickpocketing as a rogue for a little extra coin and exp. It would be a nice QoL change if using pickpocket on an enemy would move you into range. I'm not sure how possible this is but if possible it would be great.
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Angus Blackanvil
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Re: Pickpocket Used On Monsters Should Move The Player
If this doesn't have possiblities for abuse, (maybe a very limited range), and it's not mega amounts of work, I like this a lot. Though I believe PP (or slight of hand as it's now called) only works on npcs/players now, not monsters. Still - I like this.
This too shall pass.
(I now have a DM Discord (I hope) It's DM GrumpyCat#7185 but please keep in mind I'm very busy IRL so I can't promise how quick I'll get back to you.)
(I now have a DM Discord (I hope) It's DM GrumpyCat#7185 but please keep in mind I'm very busy IRL so I can't promise how quick I'll get back to you.)