Epic Warding?

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Skeletor
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Joined: Mon Feb 27, 2017 6:59 pm

Epic Warding?

Post by Skeletor »

I don't know if this has been suggested before, but in all the years I've been around Arelith has never allowed Epic Warding.

Just wondering if perhaps a toned-down version of it that requires just 32 spellcraft could be added?

Some possibilities

-The spell can only protect from one type of physical damage piercing, slashing or bludgeoning but not all at once (You can change it with a command)
-The duration is nerfed
-The protection is nerfed
-The total damage it blocks is nerfed
-It is dispellable like everything else with a breach

Copying Vanilla Epic Warding stats from Nwnwiki for reference below:

Spell level: sorcerer/wizard epic
Innate level: 10
Components: verbal, somatic
Range: medium (20 meters)
Area of effect: caster
Duration: 1 round / level
Save: none
Spell resistance: no

Description: This spell conjures a powerful magical ward around the caster protecting against all physical damage. It grants damage reduction 50/+20 and absorbs 50 points of damage per caster level before collapsing.

Special: Epic spells are not affected by arcane spell failure from armor, nor can they be interrupted, countered, or dispelled.
Spellcraft prerequisite: 34

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