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Morale System

Posted: Sat Aug 22, 2015 11:27 pm
by The Rambling Midget
Adds Morale as another status meter.
  • Grants constant boons or penalties based on its level, akin to bard song but much less powerful and with incremental effects spread across the morale spectrum.
  • Morale constantly moves toward 0%, regardless of which end of the spectrum it's on.
  • A variety of activities increase morale, such as eating high quality food, praying, resting in a [Rest] area, defeating a boss, Bard Song, etc...
  • Unconsciousness, death, death of a party member, certain Illusion spells, and fear decrease morale.
  • Traveling with others decreases morale attrition, and increases recovery rate when negative.
  • Other stuff, maybe. Inspiring speeches? Dunno.