I am proposing that a PGCC Server-only command be provided so that players can save and store character builds and concepts on the server vault longer than the automatic (2 week) period before their character is deleted if they have not been recently active by the player logging in to refresh the acvitiy token).
Due to a previous update on the PGCC to prevent constant memory leakage and crashing, a solution was provided which resulted in a bi-weekly automatic server vault deletion of characters on player accounts that had not recently been active after a period of 2 weeks. This solution has greatly improved PGCC stability as the server vault is no longer being filled up with level 1 characters, or half unfinished characters which bloated the vault. However, as a result, concept builders and theorycrafters like me, who exist primarily on the PGCC plane, have had to safeguard their fully equipped, and perfected builds from becoming inactive to ensure they are not flagged for deletion in the automatic cleanup. This is a tedious task to maintain , and at times, results in a cherished concept fading to the wind.
As I proposed, a server command (-save_favorite) to flag a character as "remain active" or "favourited" should be added to the PGCC, and would allow players to maintain some record of their builds and concepts for finalised or particularily worthy candidates. I know that this may eventually lead to a storage probelm that could lead to server instability at some point. So, perhaps a fair duration for extended storage before deletion would be a compromise (3-6, 6-12 months), with that duration refreshing when the character is automatically flagged as "active" as normal after the player has logged in on it, within the "favourted" duration.
I made this just to help visualize this, no idea if its helpful or accurate:
https://chatgpt.com/share/e80b84c9-d8a8 ... c13ffae563