Ritual Balance between Divine and Arcane

Suggestions relating to the Classes, Spells and General Mechanics of Arelith.


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Mythic
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Ritual Balance between Divine and Arcane

Post by Mythic »

Divine rituals to be empowered or counter arcane rituals require 400cp minimum, plus a lesser or greater offering. Needing

Lesser : Diamond, Sapphire, Emerald
Greater : Emerald, Sunstone, Moonstone

These are expensive, especially en-mass. Versus Arcane rituals which need much cheaper, easier to gather components. Like giant heads or Dragon Blood ( I do not wish to spoil rituals discovery or what they do here)

I suggest Arcane Rituals get "Arcane Offerings" or "Arcane ritual components" requiring 400CP plus similar gemstones. Or make divine ritual components similar rather than being extortionate.

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Sincra
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Re: Ritual Balance between Divine and Arcane

Post by Sincra »

Divine rituals are far far easier to do than Arcane Rituals as literally anyone can take part.
The divine rituals expensive aspect for their greatest effect is because they have easier ability to complete the lesser effects, and also these tend to be more impactful mechanically than the arcane ones.

In future there are plans to add more complexity to arcane rituals that will make them harder to setup at random and incur costs in the form of preperations.

As such I am going to say No for the immediate future but post Ritual update it can be looked at again.

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