Guldorand Catacombs (area: guldcitycrypt3) - opened doors still have very small collision, can get you stuck

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Gerhazo
Posts: 63
Joined: Wed Jun 28, 2023 3:13 pm

Guldorand Catacombs (area: guldcitycrypt3) - opened doors still have very small collision, can get you stuck

Post by Gerhazo »

In the Guldorand Catacombs (area: guldcitycrypt3), the doors that slide down seem to still have a very small area of collision.

It makes movement sometimes awkward and choppy and at worst, is capable of getting your character completely stuck, unable to move.

Video demonstrating the situation:
https://streamable.com/njirfv

When I'm not moving near the end, clicking around, is when my character got fully stuck.

This seems to affect all doors of the same "sliding down" type.

Twohand
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Joined: Tue Sep 12, 2017 7:58 pm

Re: Guldorand Catacombs (area: guldcitycrypt3) - opened doors still have very small collision, can get you stuck

Post by Twohand »

I was not able to replicate this issue. Is it still happening?

Gerhazo
Posts: 63
Joined: Wed Jun 28, 2023 3:13 pm

Re: Guldorand Catacombs (area: guldcitycrypt3) - opened doors still have very small collision, can get you stuck

Post by Gerhazo »

Don't currently have a character that can comfortably get to the area.

The time when I got stuck was on a human with I think low height, in case that might be of significance.

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