[Edited]Skill Mastery bug: Sometimes traps are not recycled.

Bugs relating to the Classes, Spells and General Mechanics of Arelith.


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Sandrow
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[Edited]Skill Mastery bug: Sometimes traps are not recycled.

Post by Sandrow »

Description of Bug Experienced:
(please include information of what you did, that lead up to the bug, what you expected to happen there, and what actually happened, then move on to describe below:)
After a variaty of tests, I find the trap recycle with skill mastery is bugged in two ways.

  1. The recycle DC is 10 higher than expected. As the feat states: The check DC is determined by: (Trap Setter's Set Trap skill ranks / 2 + Trap Setter's Disarm Trap skill ranks / 2 + d20) vs 10 + Trap setting DC dependent on severity: Minor 5 / Average 10 / Strong 15 / Deadly 20 / Epic 25.

However, the actual dc for average holy trap is 30 , and 35 for strong fire trap.

2.Besides, sometimes the trap is not recycled even if I passed the skill check.
In PGCC, I test again after level up. My Set Trap / 2 + Disarm Trap / 2 =26, meaning I would pass the DC even if it's bugged to 25 dc for minor fire trap. And I make a test with 20 minor fire traps, only 8.
Edited: This is due to natural 1 always fail, and traps overlapped in the same position will only trigger recycle once. Perhaps that is intended and will remain unchanged.

Steps to reproduce the Bug:
Set traped and trigger them, check if the recycle rate is expected.

Expected Result:
The recycle rate is the same as announcement and feat description.

Actual Result:
Recycle dc is 10 higher than expected and the coin is always tossed.

Screenshot(s)
Image for average holy trap
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Image for strong fire trap
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How I test recycle rate with 20 traps
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And the test ends up with only 8 traps recycled.
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Additional Information/Notes

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