Add 1 second of trap immunity after triggering trap

Suggestions relating to the Models, Tilesets and Areas of Arelith.


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Luingar
Posts: 61
Joined: Fri Feb 25, 2022 5:49 am

Add 1 second of trap immunity after triggering trap

Post by Luingar »

Game good, but game old. Game jank. Sometimes trap hit like machine gun. Plz fix. 1 second immunity after trap hurts you should do, without impacting multiple module traps close together. Maybe 3, but maybe not. But *something*, please.

To be clear, talking about module traps, I know player traps already have mechanisms in place, but it still sucks when you grit your teeth to bear a trap you know you can't disarm, and then die because it hit you three time in under a second, instead of once.

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