Add +4 options to some weapon types

Suggestions relating to the Classes, Spells and General Mechanics of Arelith.


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Naghast
Posts: 323
Joined: Tue Mar 17, 2020 9:09 pm

Add +4 options to some weapon types

Post by Naghast »

To make it short

Weapon types such as:
Billhook
Cane
Club
Hookhammer
Kama
Macuahuitl
Dire macuahuitl
Quarterstaff
Yari

Don't get a craftable option beyond a +3 one, and it's kind of odd because they have zero reason to not have such
None of those weapons are 3-crit range weapons, some even have just downright bad crit stats (club and kama)
So, my suggestion is to give those weapons a +4 option. Simple as that.

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In Sorrow We Trust
Posts: 1365
Joined: Tue Nov 19, 2019 7:10 am

Re: Add +4 options to some weapon types

Post by In Sorrow We Trust »

in progress, but this sort of thing takes time as it has to go through the chain of approval

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