invokers and skill changes

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Apothys
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invokers and skill changes

Post by Apothys »

Anyone have any idea why we are getting bonus's to intimidate with the recent update on Invokers?

Its not a class skill and even one of the invoker only items "Ichoret" gives an intimidate bonus.

Thanks in advance.

Last edited by Apothys on Tue Mar 11, 2025 2:41 pm, edited 1 time in total.

Thade Castiglione- (Active)
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But Will It Blend
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Re: invokers and skill changes

Post by But Will It Blend »

Flavour. Even if there is no mechanical benefit.

If you feel somebody is RPing cutebolds, pet dog gnolls and uwu fiendish catgirls, please report them accordingly. - Iceborn 2025

Kythana
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Re: invokers and skill changes

Post by Kythana »

It makes no sense. There are some modules NPCs to intimidate, but... Yeah.

+Saving Throw versus death seemed thematic and it was useful if you decided to use Coronet. Don't really know why this was changed.

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Apothys
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Re: invokers and skill changes

Post by Apothys »

I'm wondering I guess if were supposed to have Intimidate as a Class skill? I've looked into multiclassing with the invoker to make use of it, but cant see any viable option? As for it being added as flavor I doubt it. Or we would see similiar things across other classes too.

Thade Castiglione- (Active)
Xan'sas Baenthra - (lurking)
Merklynn Steelshadow II (left arelith)
Gulmyr Dro'Vaalvaz (left arelith)
Aerik Northman (retired in Skal)

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