Anyone have any idea why we are getting bonus's to intimidate with the recent update on Invokers?
Its not a class skill and even one of the invoker only items "Ichoret" gives an intimidate bonus.
Thanks in advance.
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Anyone have any idea why we are getting bonus's to intimidate with the recent update on Invokers?
Its not a class skill and even one of the invoker only items "Ichoret" gives an intimidate bonus.
Thanks in advance.
Thade Castiglione- (Active)
Xan'sas Baenthra - (lurking)
Merklynn Steelshadow II (left arelith)
Gulmyr Dro'Vaalvaz (left arelith)
Aerik Northman (retired in Skal)
Flavour. Even if there is no mechanical benefit.
If you feel somebody is RPing cutebolds, pet dog gnolls and uwu fiendish catgirls, please report them accordingly. - Iceborn 2025
It makes no sense. There are some modules NPCs to intimidate, but... Yeah.
+Saving Throw versus death seemed thematic and it was useful if you decided to use Coronet. Don't really know why this was changed.
I'm wondering I guess if were supposed to have Intimidate as a Class skill? I've looked into multiclassing with the invoker to make use of it, but cant see any viable option? As for it being added as flavor I doubt it. Or we would see similiar things across other classes too.
Thade Castiglione- (Active)
Xan'sas Baenthra - (lurking)
Merklynn Steelshadow II (left arelith)
Gulmyr Dro'Vaalvaz (left arelith)
Aerik Northman (retired in Skal)