Fixture/item ownership hijacking.

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Gerhazo
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Fixture/item ownership hijacking.

Post by Gerhazo »

Assuming this isn't intended:
Enchanting an item in any way overrides its ownership, letting you freely rename and edit the description of the item or fixture, i.e. by putting a weight reduction on them.

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Rei_Jin
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Re: Fixture/item ownership hijacking.

Post by Rei_Jin »

This is true, but at the moment it comes with the risk of blowing up the item if it can’t be god-saved.

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The GrumpyCat
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Re: Fixture/item ownership hijacking.

Post by The GrumpyCat »

I've always seen this as a feature, rather than a bug, personally. I think it's fine, so long as it's not overdone. In terms of fixtures anyway- I'd treat rewriting like destruction. Don't do it to more than one fixture per OOC day.

This too shall pass.

(I now have a DM Discord (I hope) It's DM GrumpyCat#7185 but please keep in mind I'm very busy IRL so I can't promise how quick I'll get back to you.)
Gerhazo
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Re: Fixture/item ownership hijacking.

Post by Gerhazo »

The GrumpyCat wrote: Sun Apr 20, 2025 1:06 pm

I've always seen this as a feature, rather than a bug, personally. I think it's fine, so long as it's not overdone. In terms of fixtures anyway- I'd treat rewriting like destruction. Don't do it to more than one fixture per OOC day.

With the existence of some rare fixtures (ones generated by rare items, i.e. the sailing-acquired pigments, or some grandfathered or event-acquired fixtures), someone could theoretically steal one and then make it unrecognisable to clear their tracks, as opposed to having to steal and keep it in the form it was with it, potentially generating further interaction and plotlines down the road if someone were to recognise it as stolen (alongside introducing an additional risk aspect to stolen goods). It's also something I suspect of occuring in the past with various investigations into stolen rare fixtures with no trace or notice of them months down the road in spite of investigatory counter-break-ins.

Also, though this is not something I've tested: with certain fixtures like bookshelves that allow restricting who can take books out - I imagine this could potentially allow people to steal their contents. If they're not very obvious about it, i.e. clearing the entire shelf, they could likely go unnoticed, as I assume these kinds of things are difficult to spot without a player report.

The primary reason I consider this a bug is because there are mechanical systems of player ownership on items/fixtures as well as explicit mechanics made accessible to players for voiding it or assigning it to specific characters or factions.
There being a trivial workaround to bypass that whole system doesn't seem intended in my opinion as it makes that entire system feel redundant/useless.

If there happens to be a development/staff consensus on whether this should be considered a feature rather than a bug/oversight I'll move the discussion to feedback, it would be appreciated.

Ping14
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Re: Fixture/item ownership hijacking.

Post by Ping14 »

I, too, also consider this a feature. For the past 12 years of playing and writing on Arelith, there's only one surviving fixture that I have placed personally that survived all those 12 years. Its a very early creation, and is in a place so mundane I didn't even expect it to survive that long. (Workstation in a very remote tavern. xD)

All things must change or end somehow, and things must be replaced to give room for something else. I consider renaming/redescribing a part of the 24hour rule of fixture destruction. While not explicitly said in the rules, I think its a bit nicer for the person who owned it prior. I remember pulling one off in Brogendenstein, a shrine disliked by my dwarf. He had 10 STR, and walked my way to and from the nearest enchantment basin just to have it get pissed on. xD...

Got some reactions from it, had some laughs. The owner even responded with some signs of it being recently scrubbed down. I think I went for days camping it down till I got the last fixture altered. Who ever was on the recieving end of that one I hope it didn't leave a sour taste when it did happen.

As for bookshelves:
Yes, they could be used so that the access to the contents of the shelves are "somewhat" protected. Each book is considered a fixture of its own though, and is applicable to the theft rules, so its one book a day. Theft is still possible if you grab the shelf, rename it, grab the book you want, then rename it back to what it once was.

As one who is fond of placing down fixtures and writing things down, I feel you. But these things has to happen to make the world more like a living breathing realm. And when it does happen, and no traces nor clues are given by the thief- I just leave it be and roll with it. RP about it for awhile, and if no leads- well, that's that. I either think if remaking it or just let it be.

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