Weapon is after a few seconds resizing as if I am a Large modeled character. So, if a Steel Greataxe is reduced 50% in size to one hand it, my medium sized character is two handing a 50% sized steel great axe.
I was playing on an Ogre, now I'm playing on my Bugbear (Normal reward +7% sized character model). Ogre is using a great axe and shield to tank, a colossal axe to damage. Bugbear always uses greataxe. Other than that, simply playing both characters.
Bugbear's axe should be normal sized.
Bugbear's axe is tiny.
The size the axe should be:
The size the axe is:
Reference to visual FX effected by sizing bug in PGCC:
I was messing with a tank build idea on an Ogre, then went back to my Bugbear.
Underdark
PC
Additional Info:
I just noticed a couple threads down that it seems to be happening game-wide. Glad it isnt just me. :c Can lock this if ya want, don't need two threads on the same issue.
Messing around with build ideas in PGCC, it seems to be doing it to all characters I make now. I.E: I'm trying out a human spear user, and the spear is shrinking in my hands. Bug might be account specific. Possibly some kind of spill over from playing a Large modeled character.
Small modeled characters are having the opposite bug. Weapons are too big and causing FX issues you'd assume would be the inverse to my Medium sized characters.
Can confirm it is across all of my characters.