Dark Spires Hot Springs - Cave

We will file suggestions here that did not make the cut. Don't expect detailed responses, but the most common reasons are:

  • implementing the suggestion is impractical, or too much work for the gain
  • the suggestion is thematically against our design philosophy
  • the suggestion is too detailed/low-level
    Keep your suggestions broad and focused on RP benefits, please, not detailed suggestions of how to fix everything.

Moderators: Active Admins, Forum Moderators, Active DMs, Contributors, Area Developers, Artist/Animator, Suggestion Moderators

Locked
User avatar
The Kriv
Arelith Platinum Supporter
Arelith Platinum Supporter
Posts: 578
Joined: Thu Sep 11, 2014 1:44 am

Dark Spires Hot Springs - Cave

Post by The Kriv »

The cave just above the HOT SPRINGS in the Dark Spires, prior to the creation of the Outpost-Basecamp, was a sanctuary. An outpost of Brog, secure and safe to sleep in. It was a definite stop-over on the trip up the Spires, and was a good place to rest, etc.

Due to the Security of the Base Camp, and the ease with which folk are able to travel there, this secure and safe cave is a little redundant... and it sort of loses it's wow-factor of this high and remote outpost by the Dwarven Mountaineer group.

I suggest pushing this cave somewhere higher into the Dark Spires, so that it regains it's former glory and has a function again, since PC's no longer have a reason to stop in it, it is functionally useless in it's current location.. even for any buy the most specific of RP purposes.

(I'm a bit fan if little knook-hidey-holes for folk to camp out in and rest.. and it would be awesome to keep this one, but in a more advanced foreword location as it originally was perhaps intended?

...or maybe ice-wayverns or white-dragons move in... *shrugs* that's be a twist... ;)
-Unit of beauty required to launch one ship = 1 milihelen
Locked