My Dear Deers!

We will file suggestions here that did not make the cut. Don't expect detailed responses, but the most common reasons are:

  • implementing the suggestion is impractical, or too much work for the gain
  • the suggestion is thematically against our design philosophy
  • the suggestion is too detailed/low-level
    Keep your suggestions broad and focused on RP benefits, please, not detailed suggestions of how to fix everything.

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The Kriv
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My Dear Deers!

Post by The Kriv »

The deer need a little bit of lovin in the general pallet...

these are not BAMBI deer... these are fully grown adult SIX-POINT-BUCKS!

I'm not suggesting they get more HP or more AC.. but they DEFINITELY need to pack a larger punch, as they are way too fragile.

I think at minimum they should get 2 attacks, 1st attack (antlers) 6d4 piercing damage, 2nd attack (hooves) 2d4 bludgening.

remember, these are BUCKS, not little grazing defenselss does, they have a full rack of antlers and although should still be able to be taken down with a well placed arrow, or a good swift swing of the sword... if that buck gets a piece of you, you should feel it!!!

lone Deer vs. lone wolf in the Silver Glade? that Deer should be whoopin up on that wolf.
lone Deer vs. 1 or 2 Goblins in the Bramble? Those goblins should have had reinforcements.
lone Deer vs. pair of wolverines outside of Cordor? Free wolverine pelts!


because when it comes down to it... the BUCK stops here.
(Ooh, you knew that was comin' didn't cha!)
-Unit of beauty required to launch one ship = 1 milihelen
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LittleWeasel
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Re: My Dear Deers!

Post by LittleWeasel »

Don't take Life too seriously - you'll never get out of it alive...
Mind over Matter... now that I don't have a mind, it doesn't matter...
Ware the Wrath of the Weasel:
*nibble*
*cluck*
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