Beary Nice wrote: ↑Sat Feb 17, 2024 5:53 pmLurkingShadow wrote: ↑Sat Feb 17, 2024 2:14 pmBabylon System is the Vampire wrote: ↑Sat Feb 17, 2024 1:43 pmI'm not opposed to a prison system on the surface, but personally I would take it one step further. Everyone on the raiding side accepts that if they die, it's a permadeath.
Why?
Because I still believe in setting integrity, and a raid from the underdark on the surface is usually the result of months if not years of planning and large groups from teh dark working together (sometimes is just a really strong drow house) when it comes to the forgotten realms. A raid on arelith is usually the result of having a strong group of 5-10 mechanically skilled players ready and willing, taking a portal over, and win lose or draw you get to do it again in a few days when that group is together again and bored.
That's a pretty serious disconnect from one to the other, and I personally think that anything that slows raids down and makes it more of a character end game thing rather than what that character does after leveling up for a few weeks until they get bored with it is a good thing.
I know, that's crazy talk.
Interesting concept but hard to implement and get people to agree to. Raids up and below will be much more gruesome and hard to arrange.
I think that's the point? I'm in agreement wholly with Babylon, mind you. It would add a lot of weight and make people consider if it's worth it or not.
I guess. It woulf be interesting but probably lessen the raids alot aswell. But perhaps for the better?
In Sorrow We Trust wrote: ↑Sat Feb 17, 2024 5:57 pmLurkingShadow wrote: ↑Sat Feb 17, 2024 1:03 pmI do not agree with this, sadly. I also know after a reset, someone in a prison cell will spawn by the exit and not in the cell while a slave can be "forcefully called back".
that shouldn't be happening, locations are saved on log out and reset does a mass log out as part of its process
Weird, must been a hiccup then! I seen it a few times.