I'm greatly humbled by all the response, and feedback, which even resulted in the current situation being somewhat addressed

I've been discussing with a friend of mine both often puzzled, but also greatly enjoying all of the changes made to the classes on arelith.
However one topic comes up to the fact that most classes, is in some way or other buffed, thus becoming stronger, yet a class which never has really been able to shine as a pure class has none, more or less directing it to take prestige classes, or multiclass (which is more or less without penalties due to the ability to skill dump in nwn 1).
Rogues currently do have the nice ability to hit hard, but with their low AB, generally hitting the opponent might not be as easy, and Shadowdance/assassins have their own methods to deal with this challenge.
The question lies then, what benefit, roleplay side (not every rogue needs to a master of shadows, or a murderous assassin) does a pure rogue/scoundrel possess?
Pick lock, set trap, and otherwise can be negated through the skill dumps, and Shadow dancer becomes far better in the hide/ms area than rogues, with the addition of HIPS.
I hope we could discuss potential solutions or alternatives of how buffing a pure rogue would be a viable suggestion, which we in return can post on the suggestion forum once we've given it some discussion.
I would hope everyone could post their opinions, and suggestions, i'll throw in a few myself to get the discussion starting.
Note these suggestions are alternatives, and not intended for combination,
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Suggested buff alt #1
Minor dex, ac, and/or skills which scales with the epic levels.
Suggested buff alt #2
At level 28 rogue, rogues may craft epic traps and/or craft unique traps combined with scrolls which allows for the creation of traps that trigger spell scrolls (summon, fireball, dispel etc).
Suggested buff alt #3
Unique gear which can only used by pure rogues (Shadow Dancers, assassins etc gets better craftable gear at this point).
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Hopefully we can come up with some good alternatives and feedback to present to the developers when they have the available time
