


Is it possible to have Cleric added to that list so those of us that make poor life choices can use the scrolls we craft ourselves?
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Ah, and given it's not fixed I'm guessing it's hardcoded and unmodifiable?Nitro wrote: Wed May 16, 2018 12:25 am It's one of several scrolls that bioware borked in the base game others such as Owl's Wisdom scroll excludes clerics, and the silence scroll excludes bards. Probably a bunch more obscure spell scroll/class combos that don't work too.
That means preparing it in a spell slot constantly, not something preferable when I could have something more widely useful prepared. Clerics are not spontaneous.Ebonstar wrote: Wed May 16, 2018 1:25 am clerics dont need to use the scrolls because they cast the spell
It's not that kind of hardcoded, the devs can create an exact copy with the same resref/tag with the corrected usability and it will override the resource that ships with the game.Fenguard wrote: Wed May 16, 2018 1:10 amAh, and given it's not fixed I'm guessing it's hardcoded and unmodifiable?Nitro wrote: Wed May 16, 2018 12:25 am It's one of several scrolls that bioware borked in the base game others such as Owl's Wisdom scroll excludes clerics, and the silence scroll excludes bards. Probably a bunch more obscure spell scroll/class combos that don't work too.
If they can do that, can they change wands of endurance to be CL 15 akin to the other zoo spells?JediMindTrix wrote: Wed May 16, 2018 2:16 pm It's not that kind of hardcoded, the devs can create an exact copy with the same resref/tag with the corrected usability and it will override the resource that ships with the game.
this was a funny decision to me, especially when the gifts were new.Wytchee wrote: Wed May 16, 2018 2:50 pm If they can do that, can they change wands of endurance to be CL 15 akin to the other zoo spells?
You got it backwards, it was never an Arelith specific change, it's in the base game.thingsicantdo wrote: Wed May 16, 2018 11:31 pmthis was a funny decision to me, especially when the gifts were new.Wytchee wrote: Wed May 16, 2018 2:50 pm If they can do that, can they change wands of endurance to be CL 15 akin to the other zoo spells?
originally, the CL of endurance was set low, because having a constant CON buff was considered too powerful. i read somewhere that "people would just be walking around with extra hit points" or something of the such (it's been about a decade since i read that ruling, bear with me). then, the gifts came out, and having extra hit points was apparently not~ as strong as the other stats, and it had only a +.5ecl.
now, it's been changed to be in line with the other attributes, but the wand remains unchanged.
to be fair, though, i think the balance team involved with the gifts also did the super gold drops, dragon pcs, and weavemasters... all of which were awful ideas in retrospect. fun to remember, though