arcane tower FPS

Feedback relating to the other areas of Arelith, also includes old topics.


Moderators: Active Admins, Active DMs, Forum Moderators

Post Reply
User avatar
thief of light
Posts: 21
Joined: Thu Feb 14, 2019 4:48 am

arcane tower FPS

Post by thief of light »

there are way too many vfx in the arcane tower as part of the decoration and it utterly tanks the frame rate in that area. i noticed it seems to be better if you log out, then log back into the tower.

at times the FPS drop is absolutely unplayable until a relog is done. maybe some of the VFX could be removed so it's not so taxing?
DM Marduk: the -unrecommend button is !
User avatar
Hazard
Posts: 1876
Joined: Wed Oct 24, 2018 8:27 am

Re: arcane tower FPS

Post by Hazard »

Benwick and the Last Bastion have the same problem, with all the wiggly tentacles. Really tanks FPS.. and the fog/mists in the Shadow Plane seem to do the same thing.
User avatar
Flip Flappers
Posts: 14
Joined: Sun Mar 03, 2019 5:31 pm

Re: arcane tower FPS

Post by Flip Flappers »

The fog clouds are perhaps some of the worst culprits of them all, but I'll give a +1 for areas that are heavily traffic'd like the tower. Tuning down the vfx if not removing them in their entirety would be for the best imo.
User avatar
Hazard
Posts: 1876
Joined: Wed Oct 24, 2018 8:27 am

Re: arcane tower FPS

Post by Hazard »

Pretty weird because I thought that's what happened. For a while there the tower was cleaned up of all that mess and it was running so beautifully.

Now all the things are back.
User avatar
Spyre
Server Account Admin
Server Account Admin
Posts: 3081
Joined: Sat Jun 10, 2017 10:33 pm

Re: arcane tower FPS

Post by Spyre »

I’ve been testing the results of No VFX and reducing only some VFX over time.

I removed the fog from the Tower which improved FPS. Removing all VFX helped too. I can always go back to a more plain state.

Determine your Public CD Key here
Can't see your vault? Have you migrated your accounts? If you have tried, and still can't see them, message me.

Lunargent
Posts: 130
Joined: Sat Mar 17, 2018 4:33 pm

Re: arcane tower FPS

Post by Lunargent »

Hazard wrote: Sun Mar 03, 2019 7:32 pm Pretty weird because I thought that's what happened. For a while there the tower was cleaned up of all that mess and it was running so beautifully.

Now all the things are back.
I thought it looked better, too. Being in the Tower too long with so many bright/flashy lights really gave me a headache, at times.
strong yeet
Posts: 292
Joined: Wed May 02, 2018 9:09 pm

Re: arcane tower FPS

Post by strong yeet »

Please change it back!!! It was so much better (aesthetically, system-y, etc.-y) in the "lo fi" version that it was for a brief amount of time.
Ecthelion
Posts: 162
Joined: Sat May 05, 2018 10:55 am
Location: France

Re: arcane tower FPS

Post by Ecthelion »

Will back that one off too, I found it way more pleasant, both for eyes and FPS, when you cleaned it !
User avatar
Red Ropes
Posts: 1008
Joined: Sun Feb 28, 2016 11:42 pm

Re: arcane tower FPS

Post by Red Ropes »

bit of necromancy at the ol arcane tower

but could we seriously talk about reducing some of the VFX in there? Apex, Birdcage, and Foyer can really make even dedicated PCs chug due to BEAMDOG related memory leaks.

(It's also something that happens in the Shadow Plane.)
🤡
strong yeet
Posts: 292
Joined: Wed May 02, 2018 9:09 pm

Re: arcane tower FPS

Post by strong yeet »

Please may i have a crumb of FPS
User avatar
ReverentBlade
Posts: 632
Joined: Mon Feb 19, 2018 2:45 am

Re: arcane tower FPS

Post by ReverentBlade »

I have a pretty serious beast of a rig that I use for competitive Overwatch and Elite Dangerous at max settings with 100+ fps.

3.8 ghz 8-core threadripper, GTX 1060 GPU, 16 gigs of ram.

Arcane Tower still gives me sub-30 frames.
Post Reply