Can mass craft recipes be valued at least 500 gold for godsaves?

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Party in the forest at midnight
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Can mass craft recipes be valued at least 500 gold for godsaves?

Post by Party in the forest at midnight »

I failed the 10x greenstone recipe 3 times in a row, and once more when I tried it the next day. That's 40 greenstone gone, and no chance at godsaves. Could 10x crafting recipes have their value upped to 500g so they can trigger godsaves?
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Re: Can mass craft recipes be valued at least 500 gold for godsaves?

Post by Ork »

Or remove failure on 1s?
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Re: Can mass craft recipes be valued at least 500 gold for godsaves?

Post by Subutai »

Just in general, I feel like failing on 1s is too likely. That means all characters, no matter how good at a craft they are, completely fail 5% of the time, which is a tremendous amount. A master carpenter doesn't just fail to cut one leg to the right length, or fail to hammer in one nail. They fail so thoroughly, 5% of the time, that they destroy everything that's being used to make the table.

Perhaps on a 1, a single piece of the material being used is destroyed? A single raw greenstone, or a single piece of hardwood, or a single adamantine ingot. That would mean you can still have to stop and get new materials sometimes, but also means that all the effort you put into getting those materials (hours of play, and lots of gold, potentially) isn't just lost entirely 5% of the time.
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Re: Can mass craft recipes be valued at least 500 gold for godsaves?

Post by Spyre »

I will take a look.

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Re: Can mass craft recipes be valued at least 500 gold for godsaves?

Post by MissEvelyn »

Subutai wrote: Tue Apr 16, 2019 7:22 pm Just in general, I feel like failing on 1s is too likely. That means all characters, no matter how good at a craft they are, completely fail 5% of the time, which is a tremendous amount. A master carpenter doesn't just fail to cut one leg to the right length, or fail to hammer in one nail. They fail so thoroughly, 5% of the time, that they destroy everything that's being used to make the table.

Perhaps on a 1, a single piece of the material being used is destroyed? A single raw greenstone, or a single piece of hardwood, or a single adamantine ingot. That would mean you can still have to stop and get new materials sometimes, but also means that all the effort you put into getting those materials (hours of play, and lots of gold, potentially) isn't just lost entirely 5% of the time.
This is essentially why critical failure on 1 outside of attack rolls isn't a thing in D&D, but seems to be a very common house rule many places, like Neverwinter Nights.

I absolutely agree, though, it seems silly that a master crafter could mess up an entire project completely.
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Re: Can mass craft recipes be valued at least 500 gold for godsaves?

Post by Xerah »

This is a good idea. The mass crafting wasn't in there when this no save thing was created.
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Re: Can mass craft recipes be valued at least 500 gold for godsaves?

Post by Reallylongunneededplayername »

1's might be better as " You failed to start the craft" but the materials would still be fine.
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Re: Can mass craft recipes be valued at least 500 gold for godsaves?

Post by Subutai »

Another idea: Instead of losing materials, or losing a single material, what about losing crafting points equal to the DC, up to 50? You try to create a 15 DC item and fail? -15 crafting points. Try to craft a 54 DC item and fail? -50 crafting points. There's still some penalty for rolling a 1, but not anything that isn't fixed by going and going something else for a few minutes or a few hours.
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Re: Can mass craft recipes be valued at least 500 gold for godsaves?

Post by Party in the forest at midnight »

Thank you very much for looking into it!
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Re: Can mass craft recipes be valued at least 500 gold for godsaves?

Post by CptJonas »

Subutai wrote: Tue Apr 16, 2019 8:36 pm Another idea: Instead of losing materials, or losing a single material, what about losing crafting points equal to the DC, up to 50? You try to create a 15 DC item and fail? -15 crafting points. Try to craft a 54 DC item and fail? -50 crafting points. There's still some penalty for rolling a 1, but not anything that isn't fixed by going and going something else for a few minutes or a few hours.
Great idea...all my support
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Re: Can mass craft recipes be valued at least 500 gold for godsaves?

Post by ReverentBlade »

I think destroying a single ingredient at random is probably the most realistic representation. I actually recommend watching "Forged in Fire" to see top level (and not so top level) craftsmen at work. Gave me a lot of insight into blacksmithing RP and what the various mode of failure might be.
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Re: Can mass craft recipes be valued at least 500 gold for godsaves?

Post by naturaly »

ReverentBlade wrote: Fri Apr 19, 2019 5:20 am I actually recommend watching "Forged in Fire" to see top level (and not so top level) craftsmen at work. Gave me a lot of insight into blacksmithing RP and what the various mode of failure might be.
Thank you for mention this, I never hear of it and it look great for this as you say!
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