Can mass craft recipes be valued at least 500 gold for godsaves?
Moderators: Active Admins, Active DMs, Forum Moderators
-
- Posts: 1458
- Joined: Thu Mar 29, 2018 4:55 pm
Can mass craft recipes be valued at least 500 gold for godsaves?
I failed the 10x greenstone recipe 3 times in a row, and once more when I tried it the next day. That's 40 greenstone gone, and no chance at godsaves. Could 10x crafting recipes have their value upped to 500g so they can trigger godsaves?
Re: Can mass craft recipes be valued at least 500 gold for godsaves?
Or remove failure on 1s?
Re: Can mass craft recipes be valued at least 500 gold for godsaves?
Just in general, I feel like failing on 1s is too likely. That means all characters, no matter how good at a craft they are, completely fail 5% of the time, which is a tremendous amount. A master carpenter doesn't just fail to cut one leg to the right length, or fail to hammer in one nail. They fail so thoroughly, 5% of the time, that they destroy everything that's being used to make the table.
Perhaps on a 1, a single piece of the material being used is destroyed? A single raw greenstone, or a single piece of hardwood, or a single adamantine ingot. That would mean you can still have to stop and get new materials sometimes, but also means that all the effort you put into getting those materials (hours of play, and lots of gold, potentially) isn't just lost entirely 5% of the time.
Perhaps on a 1, a single piece of the material being used is destroyed? A single raw greenstone, or a single piece of hardwood, or a single adamantine ingot. That would mean you can still have to stop and get new materials sometimes, but also means that all the effort you put into getting those materials (hours of play, and lots of gold, potentially) isn't just lost entirely 5% of the time.
Re: Can mass craft recipes be valued at least 500 gold for godsaves?
I will take a look.
Determine your Public CD Key here
Can't see your vault? Have you migrated your accounts? If you have tried, and still can't see them, message me.
-
- Arelith Silver Supporter
- Posts: 1638
- Joined: Sun Jul 12, 2015 8:43 pm
Re: Can mass craft recipes be valued at least 500 gold for godsaves?
This is essentially why critical failure on 1 outside of attack rolls isn't a thing in D&D, but seems to be a very common house rule many places, like Neverwinter Nights.Subutai wrote: Tue Apr 16, 2019 7:22 pm Just in general, I feel like failing on 1s is too likely. That means all characters, no matter how good at a craft they are, completely fail 5% of the time, which is a tremendous amount. A master carpenter doesn't just fail to cut one leg to the right length, or fail to hammer in one nail. They fail so thoroughly, 5% of the time, that they destroy everything that's being used to make the table.
Perhaps on a 1, a single piece of the material being used is destroyed? A single raw greenstone, or a single piece of hardwood, or a single adamantine ingot. That would mean you can still have to stop and get new materials sometimes, but also means that all the effort you put into getting those materials (hours of play, and lots of gold, potentially) isn't just lost entirely 5% of the time.
I absolutely agree, though, it seems silly that a master crafter could mess up an entire project completely.
Re: Can mass craft recipes be valued at least 500 gold for godsaves?
This is a good idea. The mass crafting wasn't in there when this no save thing was created.
Katernin Bersk, Chancellor of Divination; Kerri Amblecrown, Paladin of Milil; Xull'kacha Auvry'rae, Redcap Fey-pacted; Sadia yr Thuravya el Bhirax, Priestess of Umberlee; Lissa Whitehorn, Archmage of Artifice
-
- Posts: 395
- Joined: Wed Oct 31, 2018 9:28 pm
Re: Can mass craft recipes be valued at least 500 gold for godsaves?
1's might be better as " You failed to start the craft" but the materials would still be fine.
(>^.^)>) * * * *<(^.^<) <-Magic missles and shield spell.
Re: Can mass craft recipes be valued at least 500 gold for godsaves?
Another idea: Instead of losing materials, or losing a single material, what about losing crafting points equal to the DC, up to 50? You try to create a 15 DC item and fail? -15 crafting points. Try to craft a 54 DC item and fail? -50 crafting points. There's still some penalty for rolling a 1, but not anything that isn't fixed by going and going something else for a few minutes or a few hours.
-
- Posts: 1458
- Joined: Thu Mar 29, 2018 4:55 pm
Re: Can mass craft recipes be valued at least 500 gold for godsaves?
Thank you very much for looking into it!
Re: Can mass craft recipes be valued at least 500 gold for godsaves?
Great idea...all my supportSubutai wrote: Tue Apr 16, 2019 8:36 pm Another idea: Instead of losing materials, or losing a single material, what about losing crafting points equal to the DC, up to 50? You try to create a 15 DC item and fail? -15 crafting points. Try to craft a 54 DC item and fail? -50 crafting points. There's still some penalty for rolling a 1, but not anything that isn't fixed by going and going something else for a few minutes or a few hours.
-
- Posts: 632
- Joined: Mon Feb 19, 2018 2:45 am
Re: Can mass craft recipes be valued at least 500 gold for godsaves?
I think destroying a single ingredient at random is probably the most realistic representation. I actually recommend watching "Forged in Fire" to see top level (and not so top level) craftsmen at work. Gave me a lot of insight into blacksmithing RP and what the various mode of failure might be.
Re: Can mass craft recipes be valued at least 500 gold for godsaves?
Thank you for mention this, I never hear of it and it look great for this as you say!ReverentBlade wrote: Fri Apr 19, 2019 5:20 am I actually recommend watching "Forged in Fire" to see top level (and not so top level) craftsmen at work. Gave me a lot of insight into blacksmithing RP and what the various mode of failure might be.