Revelations wrote: Mon Mar 23, 2020 5:23 pm
It's not just the Sewer Rats. The giants are taking away our jobs.
Isn't that a PC to the left?
The thing about the giant in sewer rats is a "named mini-boss" enemy spawn. Those are bigger. But. When scaling is applied to humans, apparently results become hilarious.
Extra hilarious if you're running into THAT with a level 3 rogue.
No, that one on the left is an "Elf mage (male)" sergeant spawn (or mini-boss as you call it) from just outside Myon, so basically the same situation as in your screenshot!
Normal-sized PC for reference on the right.
Be faithful in the face of death
And I will give you the crown of life
Hazard wrote: Thu Mar 26, 2020 6:35 am
It's siiiiilllllyyyy .. Maybe easier if we just change it so 'mini-boss' spawns don't increase size. The buff and gold name are noticeable enough imo.
Then again, I'm loving the silly giant dwarves I'm seeing around Brog... lol!
They should increase size, but for humanoids they shouldn't increase size this much. Every other miniboss looks decent.
Hazard wrote: Thu Mar 26, 2020 6:35 am
It's siiiiilllllyyyy .. Maybe easier if we just change it so 'mini-boss' spawns don't increase size. The buff and gold name are noticeable enough imo.
Then again, I'm loving the silly giant dwarves I'm seeing around Brog... lol!
They should increase size, but for humanoids they shouldn't increase size this much. Every other miniboss looks decent.
Agreed. When humanoid bosses are scaled in size, that's when we're getting into MMO territory. I remember my immersion being shattered in WoW the first time I saw a raid boss.