Lets breakdown what you just said.The Rambling Midget wrote: Sun Sep 06, 2020 12:31 pmNot only is that a dangerous precedent to set, as far as respecting the environment, it also ignores the population of NPCs, both existing and implied, within the camp, who would be angry at having their gate broken. The camp was founded by a group of Half-Orcs and Orogs who, with few exceptions, would smash you into a thin paste at the drop of a hat, if they saw you putting a scratch on their gate. Further, not every PC that smashes the gate is a level 30 demigod who could easily ignore the guards.AstralUniverse wrote: Sun Sep 06, 2020 6:11 am Breaking this gate shouldnt be seen as ignoring npc. You dont need to ignore anyone to break this gate. A PC doesnt have to give a rat about one guard with two dogs, this isnt ignoring them oocly. Would it make a big difference if any person who broke the gate killed the NPC first? This isnt Cordor.
My character doesnt respect the environment. (what...?)
The population of the camp is not near the gate, the only thing in line of sight is 1 guard and 2 dogs.
No one sees you break the gate except that one guard.
There are no guards. There's ~A guard. There's Darkness spells and other concealing means in which that guard cannot even see WHO broke the gate.
Who cares about level? I dont even know how strong that guard is. I assume an epic character can kill it easily. And you're right, not every PC can handle the guard. I probably wouldnt try to break that gate on a lvl 10 PC. What's that have to do with anything.