Unlike the slightly different train that we have right now?AstralUniverse wrote: Fri Oct 16, 2020 11:16 amCant see how that would work. I mean... not going to say it wont work 100% because I dont know but I just dont see why anyone would play things except whatever has the most RP cookies and skill points. Because they reach the same combat statistics anyway, so it's a train of rangers, rogues and spellswords from first glance.-XXX- wrote: Fri Oct 16, 2020 11:06 am I dunno, rather than tweaking numbers, I think that the issue is more complex. DEX might be an issue today, something else will pop up later on.
Fron what I can tell the general issue with regards to balance appears to be double dipping:
Chacrters have six core stats that define their strengths and weaknesses. Characters who get to double dip one of their stats to attain additional mechanical benefits end up being more powerful than those tha do not. (basic captain obvious observations here- bear with me)
Weapon finesse, zen archery, divine shield/might, monk wis ac bonus, divine grace and dark blessing all do this - most vetted builds represent merely a creative way of combining multiple double dips to achieve optimal performance.
The issue as I see it is with these dips adding up.
Rather than nerfing abilities what if there was a cap on AC, AB, hp, spells DC, DPR and saves?
That way the build ceiling would be clearly defined and double dipping wouldn't be an issue. Optimal builds would expand horizontally by being able to fill multiple roles rather than vertically by trying to stack their numbers to excess.
tl:dr - controlling the extremes might be a much more straightforward way of controlling the meta
The upside would have been someone deciding and tweaking blanket limitations for ALL builds concurrently rather than focusing on specific details one at a time and risking that something else flies under the radar in the meanwhile.
Also, what's wrong with RP cookies anyway? Sounds more interesting than "STR guy", "DEX guy", "STR fiend pet guy", "DEX fiend pet guy", "DEX guy who prays alot but not rly"...
I'd really prefer builds having to choose betwen more rp cookies rather than always chasing raw mechanical power.
Then it's all about "balance this, +1 there -1 here nonsense..." or "...chart shows that this is how so and so cornercase scenario is expected to play out... etc. etc."
Starts to feel like watching a dog chasing its own tail at this point.