Nerfing of -scry

Feedback relating to the other areas of Arelith, also includes old topics.


Moderators: Active Admins, Forum Moderators, Active DMs

Shrouded Wanderer
Posts: 255
Joined: Sun Jan 26, 2020 6:33 am

Re: Nerfing of -scry

Post by Shrouded Wanderer »

-XXX- wrote: Wed Mar 24, 2021 7:05 am
Shrouded Wanderer wrote: Wed Mar 24, 2021 4:26 am Sure. Nothing wrong with it.

Its when it becomes the number 1 and only tool used and used so frequently for ganksquads and not for it intended purpose that the mechanic ends up getting reworked.
Any evidence that anyone can present to support this claim is anecdotal at best - no player can claim that a mechanic is no 1 reason for anything simply because they do not know. As a player they don't possess the sufficient information to reach that conclusion.
All that they can present is a biased uninformed opinion.
Thanks for sharing yours. I reject it.

I really wish that people would stop pushing disingenuous narratives based on their preference of game mechanics.
Why not compile an arbitrary wishlist of all the game mechanics that could be potentially used against our characters and we'd like to see disabled while we're at it? We could then compare the lists. Sounds like it might be a fun forum thread.




PS: Ganksquads might rise the odd eyebrow on occasion, but I have seen them primarily used to address individuals who think that they can get away with messing with entire factions by the virtue of staying -disguised and/or hidden 24/7.
That would suggest the issue at hand might be of a player conduct nature rather than a mechanical one, but at the same time it seems like one borderline detrimental pattern of behavior cancels out another in this instance.
It is not disingenuous when the Dev team has been striving and working around the issue that scry is primarily used to locate targets to gank while they are alone.

And it is far far far more disingenuous to state that this ability isnt being used for nefarious means even if the player has not "earned the ire" of some faction.

The simple fact of the matter is that the devs have discussed this as an issue and are taking steps to do this.

And making the claim as others always do "weellll i have never done this" is, and always will be,an anecdote.

If the worry of scry being nerfed is not being used to locate a person on a server that a portion of the community has played on in some cases for YEARS and could figure out a location on sight alone is not the primary reason that people chide constantly and fight tooth and nail for

Then nobody would have an issue with scry losing visual data and only provide the text chatbox.


Nobody, ill repeat NOBODY wants to do ALL of their RP while having FOIG on.

This is what people constantly reem about how scry is so easily defeated.

People want to see each other. If the solution is to be constantly warded then it is NOT. A solution. It is an issue
User avatar
Draco
Posts: 68
Joined: Thu Apr 05, 2018 2:01 am

Re: Nerfing of -scry

Post by Draco »

Bunnysmack wrote: Wed Mar 24, 2021 3:26 pm While I think the school likely does need some custom spell love, you are admitting you picked scry for a class with almost no divination spells. The spell list for favored soul is public knowledge, I don't see why and how you are being cheated here.
I never said I was cheated or felt cheated, I knew what I was getting into when I made the character. What I'm saying is that all this talk about Scry is dancing around the real issue with the spell school, which is the lack of spells. If you want to talk about what you gain after investing three feats into a spell school then you should look at the argument in its entirety. Scry will be made more or less powerful depending on what other benefits you get from the investment. I'd rather see Scry scrapped altogether if it means actually having some spells to cast.
Xerah
Posts: 2217
Joined: Wed Sep 23, 2015 5:39 pm

Re: Nerfing of -scry

Post by Xerah »

Shrouded Wanderer is pretty much right on everything; though I doubt that the primary use of scry is for what they said it was. I've played in numerous factions with it and sometimes it was used the hunt someone down, but it was never the primary use. As a big user of scry in the past, I would hate to lose the visual though--that's one of the more fun aspects of it.

The biggest issue I have with scry is the bard song. The bard song gives unlimited scry protection; casting FOIG takes time to hit everyone and doesn't last forever; ESF abj. With bard song, you regenerate uses and it lasts for 10 minutes each time.

Aside from the bard song, I don't see the issue with scry. Even when you fail to target someone because of protection you're still actually casting the spell.
Katernin Bersk, Chancellor of Divination; Kerri Amblecrown, Paladin of Milil; Xull'kacha Auvry'rae, Redcap Fey-pacted; Sadia yr Thuravya el Bhirax, Priestess of Umberlee; Lissa Whitehorn, Archmage of Artifice
Kessarin
Posts: 105
Joined: Sun Dec 20, 2020 3:39 pm

Re: Nerfing of -scry

Post by Kessarin »

The bard song lasts for that long IF the PC has the required epic feat (Lasting Inspiration) to make it so.

We have: seven minutes from an FOIG vs. ten minutes from a bard song that requires an epic feat to obtain.
The issue is not Bard Song.
Shrouded Wanderer
Posts: 255
Joined: Sun Jan 26, 2020 6:33 am

Re: Nerfing of -scry

Post by Shrouded Wanderer »

Xerah wrote: Wed Mar 24, 2021 3:46 pm Shrouded Wanderer is pretty much right on everything; though I doubt that the primary use of scry is for what they said it was.

Feels good.


Though primarily if you dont wanna lose the visual on scry i would propose that, like others, it be made into an actual spell.

This is a proposal here id like to see


4th level: scry - visual and audio components (as it works now) 30 second (1 minute with specialist) scry, only usable if you have GSF divinate

9th level Enduring Scry: audio only, up to 8 minutes, 10 minute cooldown usable with ESF Divination.



And see what comes of that. I guarantee the 4th level scry will be used far more often and it wont be because of Spell component use
Xerah
Posts: 2217
Joined: Wed Sep 23, 2015 5:39 pm

Re: Nerfing of -scry

Post by Xerah »

Kessarin wrote: Wed Mar 24, 2021 3:55 pm The bard song lasts for that long IF the PC has the required epic feat (Lasting Inspiration) to make it so.

We have: seven minutes from an FOIG vs. ten minutes from a bard song that requires an epic feat to obtain.
The issue is not Bard Song.
And how quickly can you do that for all the PCs there?

And it cost gold to use charges. And you need to have FOIG (or hit something).

Vs 1 person pressing 1 button every 10 minutes for 0 cost on a recharge ability.
Katernin Bersk, Chancellor of Divination; Kerri Amblecrown, Paladin of Milil; Xull'kacha Auvry'rae, Redcap Fey-pacted; Sadia yr Thuravya el Bhirax, Priestess of Umberlee; Lissa Whitehorn, Archmage of Artifice
Shrouded Wanderer
Posts: 255
Joined: Sun Jan 26, 2020 6:33 am

Re: Nerfing of -scry

Post by Shrouded Wanderer »

Kessarin wrote: Wed Mar 24, 2021 3:55 pm The bard song lasts for that long IF the PC has the required epic feat (Lasting Inspiration) to make it so.

We have: seven minutes from an FOIG vs. ten minutes from a bard song that requires an epic feat to obtain.
The issue is not Bard Song.

Xerah has the right of it as well here.

People here seem to pretend that people dont build their characters specifically to take advantage of systems that are available.

We have build channels in discords where people endlessly theorize about which feats to take at what levels or when the optimal time is to take a dip based on a theoretical infinite possibilities of build combinations.


And you dont think groups wont build complimentary characters in order to garner a huge advantage at the cost of a single epic feat?
Kessarin
Posts: 105
Joined: Sun Dec 20, 2020 3:39 pm

Re: Nerfing of -scry

Post by Kessarin »

I stand by what I said. Investing in an Epic feat should have value.
Xerah
Posts: 2217
Joined: Wed Sep 23, 2015 5:39 pm

Re: Nerfing of -scry

Post by Xerah »

You realize that every one of the bard songs has an ESF value? There are what, 20+ of them?
Katernin Bersk, Chancellor of Divination; Kerri Amblecrown, Paladin of Milil; Xull'kacha Auvry'rae, Redcap Fey-pacted; Sadia yr Thuravya el Bhirax, Priestess of Umberlee; Lissa Whitehorn, Archmage of Artifice
mjones3
Posts: 264
Joined: Mon Jun 27, 2016 12:51 am

Re: Nerfing of -scry

Post by mjones3 »

Locked because of spoilers again. If you are going to talk about a mechanic with a FOIG mechanic do not discuss what it is.

Edited what it was out of multiple posts so if yours is changed that's why.
Locked