I am glad Paladin got some attention. However, why is it that certain builds/classes get grandfathered while others are not?
Arelith Updates! Page 32 - 11/06/2021 wrote:--==================--
- Mechanical Changes -
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+Divine Shield:
If a character has epic dodge, both duration and AC bonus are halved
I recall that when Paragon was nerfed, a couple of people got their builds grandfathered. Then again, with the Warlock remake, I do not recall any sort of compensation. Especially not one as big as this one. 1 AC for 11 Wisdom, even if it is dodge, is a pretty solid trade-off.Arellith Updates! Page 32 - 19/12/2021 wrote:Spellcasting changed to CHA-based. Now spontaneous cast.
Unfortunately we cannot offer full remakes at this point, so existing characters that started as Paladins will instead gain a permanent +1 dodge AC bonus as a compensation for their now redundant 11 Wisdom.
I bring the Paragon/Warlock example because it is similar to what happened here, but with the compensation "status" reversed. Paragon got its core mechanics nerfed, but builds were grandfathered. Warlocks got reworked, and no compensation took place. On the other hand, Paladin got reworked and was compensated for its previous stat block. EDodge + Divine shield got nerfed, and nothing was given in exchange.
It would be cool if we could have some insight as to why this happens. I really appreciate reworks and class changes, but the uncertainty of "what if they change this?" can be hard to navigate. Thank you!