Spells will eventually slowly get worked on is my observation is better than a Jarring ASF fix.-XXX- wrote: Tue Dec 28, 2021 3:55 pmWell, you yourself reopened a two months old thread pointing out that wizards do indeed seem to underperform ATM.Void wrote: Tue Dec 28, 2021 3:38 pmYes.BHR55 wrote: Tue Dec 28, 2021 3:31 pm Ultimately I think everyone here enjoys the game, enjoys the D&D themed experience and Roleplay or we wouldn't be here. It's clear we all have our own idea of what core concepts we like and dislike, so it's unlikely everyone will be satisfied 100% of the time.
On the topic of ASF I think the idea has merit and trying to get rid of it would be unwise. I don't have anything else to add to it.
I suggested that the core problem is their lack of survivability. Unless you're going div dip sorcerer with auto still spell, the character's AC will cap somewhere in mid 40's which is on par with the AB of most melee builds (i.e. same result as having no AC whatsoever).
Multiple players expressed their preference of having the arcane spell list reworked, which has been identified as too much work repeatedly.
So what's left there? Going back to the AC problem. Of course waiving ASF is not the only option here. The most unsophisticated approach might have been a simple EMA buff, but then the div dip matter would need to be addressed as well, before we'd have AC80 sorcerers running around.
I can reach 60+ ac in a shadow sorc div dip WITHOUT auto still. You only need base dex of 14 to max out the ac of plus 4 padded armor known as armor of immolation. Those with base dex 8 can use spell thief armor instead with dex buff.
ASF removal is not needed at all, in fact wearing armor for a mage isnt enough. Its divine shield plus armor that makes sorcs survive.
If you just want medium tier ac as a wizard, you can already do it without auto still. Just use armor of immolation/spelltheif armor + greensteel shield. Heck do fighter dip for armor prof and pick up edr 3 as a dwarf wizard if you want to have more survivability and use spellthief armor with greensteel shield + epic mage armor.
Base 10
Armor with dex mod 8
Epic mage armor 20
Dodge 2 from mage armor+ dodge boots
Shield 5
Tumble 3 (if shadow mage, 3 dip in SD xsn amke it 6)
Haste 4
52 ac with haste and cross class tumble
No auto still 3 required. Ema lasts forever and can't be dispelled.
5% arcane failure
You can do this with 8 dex and if you so desire can opt for fighter dip instead of ranger dip for edr 3 for the armor proficiency (ranger still gives medium and shield) and enjoy your biteback spells more. 8 dex human wizard can even start with the con required for EDR while still having high int.
Please put this ASF thing to rest, removing it is not needed at all.
*edit*
Some would.never risk 5% failure. Take parry skill and get 3 shield ac instead of 5.