JustMonika wrote: Mon Dec 12, 2022 12:55 pm
DM Poppy wrote: Sun Dec 11, 2022 4:16 pm
JustMonika wrote: Sat Dec 10, 2022 8:58 pm
I maintain that realism over enjoyment is not good game design.
Resting isn't as simple as sitting on the floor for 30 seconds, either, but we don't make players log off for eight hours so their character can have a nap and refresh their spells because that wouldn't be fun.
If we can't find a fun way of implimenting Lycanthropy, it should be removed.
You play on a RP Server where 'realism' is a factor we take into consideration with respect to established aspects of DnD Lore. Not being superior to your base form, does not mean it is useless.
A lot of people use it as a tool to RP, which is quite simply what it exists as. It is not supposed to offer you any mechanical advantages, at all. Nor is it supposed to be treated as a polymorph. The curse exists to accomidate niche RP, not PvE / PvP.
When their was a mechanical advantage to being a Werewolf, Players were all to happy to ignore the IG ramifications of being cursed in order to attain that advantage.
I feel misunderstood, as at no point have I suggested or required any mechanical enchancements.
I'm fine with them being garbage, even though I think it's very silly from an RP perspective.
(Oh no! Joe's turned into a werewolf. Now he's far less likely to hurt me than he was before.)
My issue is with the complete lack of control. I don't know how you're supposed to be able to RP anything when mid sentence you'll find yourself doing something else. Am I running away? Am I attacking joe? Am I attacking bob? Am I dead already?
It's not good RP to be forced to attempt to belatedly emote what's happening beyond your control, and I don't know what kind of story can be told about being repeatedly and persistantly knocked unconcious a dozen times. It's immersion breaking, and not a realistic portrayal either.
Lycanthropy RP isn't meant for most people.
And there's plenty of other RP that doesn't suit most people which happens that 70% of the RP directions which i've found out, doesn't suit me.
While i've not done Lycanthropy RP, i did tested once by being inflicted with the wounds and observes how it goes.
Granted, the Will saves is terribly high, to resist the temptation but, after the first full moon, you'll know the ceiling and should make effort to push your saving throws high enough, perhaps also as a form of RP to resist the urges.
I'm not sure how you're going to do it in form of RP, since i've not tried such a story telling before but i felt that it's feasible.
And once you've that high Will saves, you'll still have a 5% chance of losing control.
It's not complete lack of control because you're still going to be in control 95% of the time if you're ready for it.
And i felt that it's perfectly right. After all, even if you have sky high saving throw, Werewolf's curse still effectively grants a chance of losing control.
If you know how much Will saves you need, to resist the urge but doesn't want to work towards it.
This doesn't make sense, OOCly or ICly.
Granted, i may just be wrong but still, wrote what i felt here.