One thing I've noticed over several characters is my time-to-level shrinks from level 6->21. It easier for me to find writs that give me a higher % of my XP needed to level and their time to complete isn't significantly different.
As a recent anecdotal example, it took me 30 minutes from acceptance to turning in my writs at level 17 today which was worth 18K (106% of my level) in writ XP alone. At level 10 it took about an hour to complete 3 writs that were worth 6.5K (65% of my level). To a certain extent this matters writ to writ but tends to be a trend I've seen over multiple characters. Obviously I cannot speak for others here.
A few points:
- There is no way to know how much XP a writ will give before completing it barring OOC knowledge as far as I know. Sometimes they follow a pattern (ex: higher max level = more writ XP) but not always. Sometimes it can be counter-intuitive where an easier, shorter writ gives more XP than a longer, more difficult one.
- If my PC makes a friend that's a little lower level and we party sometimes but not every day, if I had a head start the level gap is likely to widen for the same amount of time played. Same applies to an early rival.
Questions:
- Is there a major reason why writs do not give a % of your level upon completion? I understand that you might want to give more writ XP based on difficulty/novelty. As a counter-point it's not like the druid with an elemental swarm has the same challenge as a rogue doing a writ.
- If novelty is a concern and % of total level isn't desirable, could it list expected XP reward before taking the writ? Or make gold reward proportional to XP so you can tell that way. That way it doesn't require OOC knowledge.
My apologies as the questions could technically be suggestions, I felt this should be in feedback for the critique portion and could use other people's input as I only have my own personal experience to go off of.