Rubricae wrote: Tue Aug 06, 2024 4:34 amit doesn't really add anything to my RP. most language lessons are clunky and awkward, either resulting in a lot of people going AFK as they actively increase their language % or making non-effort posts, regardless of if the host is putting in the work or not.
this is something i do my best at attempting.
I remember coming back to the server and discovering the explosion of language lessons and other language learning social events.
At first I thought this was cool - a way to make a roleplay event mechanically lucrative.
I soon found them to be boring and uninspired. They have lead to an expectation that any big social event or anything that has to do with languages, should be expressly for the purpose of peer-to-peer language grinding. Or that any good faction leader or settlement figure should be offering these events as a given. I've had to learn to read between the lines of event ads to figure out if there is really something interesting going on, or it's just "infernal language xp fest of the week".
Honestly, I don't think any form of Runescape- esque "action" based XP progression belongs in a D&D based MMO. Languages should be selected on character creation or granted as feats. At the very least, fluency should be never be guaranteed, and a non-native speaker should not be able to, in every circumstance, perfectly comprehend and speak their hobby language -- there ought to be some friction or non-determinism.
Polyglotism used to be somewhat rare. That was when the server was just smaller and grinding was less socially acceptable. Now every character knows 10 languages, or aspires to. The system no longer makes sense with 2024 player demographics. I rarely would see racial language based dialogue go uninterrupted by wisecrack eavesdropper with nothing but time, reminding the conversants that "hey, we can all speak elven too ))".