Kythana wrote: Thu Sep 05, 2024 1:36 am
Do you see how omitting uni saves in the gear breakdown shows that, yes, saves are not particularly strong without further gearing?
I see something, I'm just not sure it's what you want me to see. First, I would make a few different choices than you in feats, and second, I see a build that regardless of not doing all it can is still respectable against magic even if anyone actually dares to toss a dc spell at you in today's arelith.
And of course, you want to improve your gear through runes if you can, my point was more that you could be a pvp functional character with just basic stuff.
But here's the thing about you arguing with me despite me agreeing with you on your general point, that double masters are not overpowered, and this thread in general; It's having two conversations at once. The same thing happened in the other thread on this topic.
Conversation 1, is the double master too powerful.
Conversation 2, are saves too good thus screwing wizards.
Thats how you end up with people saying the double master is too powerful because it can get lots of saves when it's not even the best dip for saves.
So, in my opinion, conversation one, nope, don't think so even if it feels like it was designed to reverse loremaggeden without reversing loremaggeden.
Conversation 2 is far more difficult, but every time i hear that pvp is more fun on skal- which happens enough to be well over a dozen times by now- I think "Hey, dc casters rule that level range" and it has me wondering...