Xerah wrote: Tue Jun 21, 2022 8:10 pm
That actually seems like a pretty good idea that everyone could find some use for.
Take a normal reward, and remove stat adjustments and ECL. Probably need to check the racials for each one after that are equaliviant to 33 skill points + feat to make sure though.
This is... quite an interesting idea I suppose.
And I do think that we need to be very careful and thoughtful with how award = mechanical power.
That said I'm not a fan of just removing all racial bonuses as a whole (as 5th ed seems to be moving towards).
There's a few reasons around this. Some because I'm not really fond of the meta that's growing which seems to say 'All none-human races are basically humans but with different shaped ears' or what not. An Dwarf isn't a short human (Unless it's a person with dwarfism I suppose) - they're a completely seperate species. As differnt to a human as a Tiger is to a Cheetah, or a Housecat, or a Lion. As such it's reasonable to assume they'll be certain physiological differences.
Another reason I'm not so fond of the idea is... about specialness.
Now- I may be wrong here, but I think there's at least some truth to say that a good majority of players (not all but a good majority) want to 'stand out' in some way.
For some this may be getting a reputation at being awsome in combat/pvp and able to hold their own or continue their adjenda.
Or it could be being the 'best' at something - maybe having an amazing score in sailing, maybe roleplaying a fantastic cook, maybe something else. A thing where people can say 'Oh that Bob, he's an amazing 'xyz' he's the guy you want to talk to.'
Or of course it can be leading a faction, events, ect - there's a big draw to wanting your character to be memerable, to stand out in one way or another.
And of course another way of doing this is to be /wierd/. To be 'unique' in just what you're doing. A Dwarven Bard will stand out. As would say, a Elven Blackguard, or a halforc wizard. The idea of playing something against type. But if there's no real reason for it to be against type, - then it stops being against type, you see?
Want to play a something a bit wierd and wacky? Well you can, but there is a reason why it's not common.
Yet also, I can't think that a -1 deficit in a useful ability score will mean that a character is completely, utterly and comprehensivly unplayable or even unlevelable. Sure they won't be the most optemised thing in the universe, maybe not absolutly top-tier at PvP or completing all the content ever- but they'll still be perfectly useable and useful come level 30.
So yeah, I personally like the stat bonuses and negatives on different races. I suppose I'm not entirely against having an award to remove them in certain specific situations but... I wouldn't want to see them gone full stop.
This too shall pass.
(I now have a DM Discord (I hope) It's DM GrumpyCat#7185 but please keep in mind I'm very busy IRL so I can't promise how quick I'll get back to you.)