Tileset Issue: Skaljard Granary
Moderators: Active Admins, Forum Moderators, Active DMs, Contributors, Area Developers, Artist/Animator
Tileset Issue: Skaljard Granary
Description
==========
The large central area of the cellar has a tile that causes you to walk "on the ceiling" (the walkmesh is bugged too high)
Steps to reproduce
----------------------------
Run around the cellar till you find yourself in the ceiling
Expected result
-----------------------
Less antics from The Exorcist
Actual result
-------------------
i am on the ceiling
Screenshot(s)
--------------------
died too quick to a werecat to get one
Misc Notes
----------------
it is extremely disorienting
Which Server(s)?
------------------------
Distant Shores
==========
The large central area of the cellar has a tile that causes you to walk "on the ceiling" (the walkmesh is bugged too high)
Steps to reproduce
----------------------------
Run around the cellar till you find yourself in the ceiling
Expected result
-----------------------
Less antics from The Exorcist
Actual result
-------------------
i am on the ceiling
Screenshot(s)
--------------------
died too quick to a werecat to get one
Misc Notes
----------------
it is extremely disorienting
Which Server(s)?
------------------------
Distant Shores
Irongron wrote:To step beyond any threshold, having left that place richer than one found it, is the finest legacy anyone can have.
Irongron wrote:With a value of 100+ one can milk chickens
-
- Arelith Silver Supporter
- Posts: 1638
- Joined: Sun Jul 12, 2015 8:43 pm
Re: Tileset Issue: Skaljard Granary
Walking on the ceiling is an issue that bugs several areas, but it's especially most present in Skal.
I wonder if we need a mega thread to help identify all of the spots that have this issue.
I wonder if we need a mega thread to help identify all of the spots that have this issue.
Re: Tileset Issue: Skaljard Granary
Yeah, and since the Granary might be the very first "dungeon" a new player steps into, it would be lovely to get this fixed!
Re: Tileset Issue: Skaljard Granary
yes, we need that fix and a thread on ceiling tours!
Some pillars are better off removed
Some pillars are better off removed
Wild-elf Druid Laurifin Goldenleaf
Drow shadowlord Lomin Nightshade
Drow shadowlord Lomin Nightshade
Re: Tileset Issue: Skaljard Granary
This isn't possible, it is a vanilla NwN tileset with such features baked in, as with the broken walkmesh it is really a Beamdog issue, though of course we will try to fix it ourselves.xf1313 wrote: Mon Jun 20, 2022 10:28 pm yes, we need that fix and a thread on ceiling tours!
Some pillars are better off removed
Re: Tileset Issue: Skaljard Granary
Walkmesh has been fixed as of next reset.
As for the other tileset issues, can someone start a megathread and I'll try to tackle them all?
As for the other tileset issues, can someone start a megathread and I'll try to tackle them all?
Determine your Public CD Key here
Can't see your vault? Have you migrated your accounts? If you have tried, and still can't see them, message me.
Re: Tileset Issue: Skaljard Granary
Massive thanks for this!